: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.Equip (: Attach to target creature you control. Equip only as a sorcery.)
First strike (This creature deals combat damage before creatures without first strike.)Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
FlyingWhenever Shimian Specter deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
FlyingWhen Sphinx of Uthuun enters, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Vigilance (Attacking doesn't cause this creature to tap.)Other Soldier creatures you control get +1/+1 and have vigilance.When Captain of the Watch enters, create three 1/1 white Soldier creature tokens.
FlyingExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature of their choice.
FlyingExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature of their choice.