Battle for Zendikar

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[4][B][B] Guul Draz Overseer - Foil

BFZ#112#F
FlyingLandfall — Whenever a land you control enters, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

[rare] rare

Battle for Zendikar

12 Kč
Vyprodáno

[2][U][B] Ulamog's Nullifier - Foil

BFZ#207#F
Devoid (This card has no color.)FlashFlyingWhen Ulamog's Nullifier enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.

[uncommon] uncommon

Battle for Zendikar

12 Kč
Vyprodáno

[4] Aligned Hedron Network - Foil

BFZ#222#F
When Aligned Hedron Network enters, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)

[rare] rare

Battle for Zendikar

12 Kč
Vyprodáno

[3][U] Coastal Discovery - Foil

BFZ#73#F
Draw two cards.Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

[uncommon] uncommon

Battle for Zendikar

12 Kč
Vyprodáno
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