Battle for Zendikar

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[3][B] Rising Miasma - Foil

BFZ#122#F
All creatures get -2/-2 until end of turn.Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

[uncommon] uncommon

Battle for Zendikar

7 Kč
Vyprodáno

[5][R][R] Serpentine Spike

BFZ#133#N
Devoid (This card has no color.)Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

[rare] rare

Battle for Zendikar

7 Kč
Vyprodáno

[5][R][R] Serpentine Spike - Foil

BFZ#133#F
Devoid (This card has no color.)Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

Battle for Zendikar

[rare] rare

7 Kč
Vyprodáno

[2][G] Retreat to Kazandu

BFZ#186#N
Landfall — Whenever a land you control enters, choose one —• Put a +1/+1 counter on target creature.• You gain 2 life.

[uncommon] uncommon

Battle for Zendikar

7 Kč
Vyprodáno

[6] Ulamog's Despoiler

BFZ#16#N
As Ulamog's Despoiler enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters with four +1/+1 counters on it.

[uncommon] uncommon

Battle for Zendikar

7 Kč
Vyprodáno
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