Menace (This creature can't be blocked except by two or more creatures.)Landfall — Whenever a land you control enters, Geyserfield Stalker gets +2/+2 until end of turn.
Menace (This creature can't be blocked except by two or more creatures.)Landfall — Whenever a land you control enters, Geyserfield Stalker gets +2/+2 until end of turn.
Counter target spell.Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
HasteRally — Whenever Munda, Ambush Leader or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
HasteRally — Whenever Munda, Ambush Leader or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
Put two +1/+1 counters on target permanent.Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Put two +1/+1 counters on target permanent.Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)