Landfall — Whenever a land you control enters, choose one —• Target creature gets +1/+0 and gains deathtouch until end of turn.• Each opponent loses 1 life and you gain 1 life.
Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token.Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
Destroy all nonland creatures.Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
FlyingLandfall — Whenever a land you control enters, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead.
Devoid (This card has no color.)Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)Other colorless creatures you control get +1/+0.
Lumbering Falls enters tapped.: Add or .: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
Landfall — Whenever a land you control enters, choose one —• Create a 1/1 white Kor Ally creature token.• Creatures you control get +1/+1 until end of turn.
FlyingLandfall — Whenever a land you control enters, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
Devoid (This card has no color.)When Wasteland Strangler enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.