Each of your Pokémon that has any Darkness Energy attached to it has no Retreat Cost.Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
At any time between turns, heal 10 damage from each of your Pokémon.Move as many Grass Energy attached to your Pokémon to your other Pokémon in any way you like.
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)Flip 4 coins. This attack does 50 damage times the number of heads.