The Defending Pokémon is now Confused.Move all damage counters from this Pokémon to the Defending Pokémon. This Pokémon can't use Eternal Radiance during your next turn.
Attach a basic Energy card from your discard pile to this Pokémon.Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon. (This counts as evolving this Pokémon.) Shuffle your deck afterward.
Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused.Does 30 damage times the number of your Pokémon that have the Round attack.
If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 70 more damage.Flip a coin. If tails, this Pokémon does 20 damage to itself.
Any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).Does 10 more damage for each Water Energy attached to this Pokémon.