Search your deck for up to 2 basic Energy cards and attach them to 1 of your Pokémon. Shuffle your deck afterward.Flip a coin. If tails, Ampharos does 20 damage to itself.
As long as Pichu is Asleep, prevent all damage done to Pichu by attacks.Each player may search his or her deck for as many Basic Pokémon as he or she likes, put them onto his or her Bench, and shuffle his or her deck afterward. (You put your Pokémon on the Bench first.) Pichu is now Asleep.
Once during your turn, when you play Blissey from your hand to evolve 1 of your Pokémon, you may remove all damage counters from all of your Pokémon. If you do, discard all Energy attached to those Pokémon that had any damage counters on them.