Once during your turn, when you put Shaymin from your hand onto your Bench, you may move as many Energy cards attached to your Pokémon as you like to any of your other Pokémon.Remove 3 damage counters from each of your Pokémon that has any Energy attached to it.
Once during your turn, when you put Jirachi from your hand onto your Bench, you may flip 3 coins. For each heads, search your discard pile for a Psychic Energy card and attach it to Jirachi.Choose a number of your opponent's Stage 1 or Stage 2 Evolved Pokémon up to the amount of Energy attached to Jirachi. Remove the highest Stage Evolution card from each...