Once during your turn (before your attack), you may change the type of Venomoth to the type of any other Pokémon in play other than Colorless. This power can't be used if Venomoth is Asleep, Confused, or Paralyzed.Flip a coin. If heads, the Defending Pokémon is now Confused and Poisoned.
As long as Ditto is your Active Pokémon, its maximum HP is the same as your opponent's Active Pokémon. Ditto can use the attacks of that Pokémon as its own. (You still need the necessary Energy to use each attack.) If that Pokémon is no longer your opponent's Active Pokémon, choose 1 of your opponent's Active Pokémon for Ditto to copy.
Whenever an attack (including your own) does 30 or more damage to Mr. Mime (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) This power stops working while Mr. Mime is Asleep, Confused, or Paralyzed.Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.
Once during your turn (before your attack), you may change the type of Venomoth to the type of any other Pokémon in play other than Colorless. This power can't be used if Venomoth is Asleep, Confused, or Paralyzed.Flip a coin. If heads, the Defending Pokémon is now Confused and Poisoned.
Switch 1 of your opponent's Benched Pokémon with his or her Active Pokémon. The new Active Pokémon can't retreat during your opponent's next turn.Discard a Fire Energy attached to this Pokémon.