Choose up to 3 cards from your hand and put them on top of your deck. Then search your deck for that many basic Energy cards. Show those cards to your opponent, then put them into your hand. Shuffle your deck afterward.
If Brock's Primeape ever has exactly 10 HP left, shuffle it and all cards attached to it into your deck. This power stops working while Brock's Primeape is Asleep, Confused, or Paralyzed.Brock's Primeape does 20 damage to itself. If there is a Stadium card in play, discard it.
Giovanni's Nidorina does 20 damage to itself. Flip a coin. If heads, the Defending Pokémon is now Poisoned.Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Choose 1 Basic Pokémon in any player's discard pile. Put it onto that player's Bench. Put a number of damage counters on that Pokémon equal to half its HP (rounded down to the nearest 10). (You can't put a Pokémon on a Bench that's full.)Flip a number of coins equal to the number of damage counters on the Defending Pokémon. This attack does 20 damage...
Flip 3 coins. If exactly 1 is heads, draw a card. If exactly 2 are heads, this attack does 20 damage. If all 3 are heads, choose 1 of the Defending Pokémon's attacks. Misty's Psyduck copies that attack except for its Energy costs. (No matter what type the Defending Pokémon is, Misty's Psyduck's type is still Water.)
Remove a number of damage counters from Kabutops equal to half the damage done to the Defending Pokémon (after applying Weakness and Resistance) (rounded up to the nearest 10). If Kabutops has fewer damage counters than that, remove all of them.