Once during your turn (before your attack), if Nosepass is your Active Pokémon, you may flip a coin. If heads, switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. This power can't be used if Nosepass is affected by a Special Condition.
This attack does 20 damage times the amount of Energy attached to your opponent's Active Pokémon.Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.
After your attack, remove from 1 of your Pokémon the number of damage counters equal to the damage you did to the Defending Pokémon.Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Poisoned.