If your opponent's Active Pokémon retreats, put 2 damage counters on that Pokémon.Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
If this Pokémon has any Grass Energy attached to it, heal 20 damage from this Pokémon.Move an Energy attached to the Defending Pokémon to 1 of your opponent's Benched Pokémon.
For each Psychic Energy attached to this Pokémon, discard the top card of your opponent's deck.Flip 2 coins. This attack does 20 more damage for each heads.
Flip a coin for each Energy attached to this Pokémon. This attack does 50 damage times the number of heads.This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)