Prevent all effects of your opponent's attacks, except damage, done to each of your Pokémon that has any Energy attached to it.Your opponent reveals his or her hand.
Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.During your opponent's next turn, this Pokémon has no Weakness.
Once during your turn (before your attack), you may search your deck for a Grass Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.Your opponent's Active Pokémon is now Asleep.
Search your deck for up to 3 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may look at the top 5 cards of your deck, reveal a Trainer card you find there, and put it into your hand. Then, shuffle the other cards back into your deck, and this Pokémon is now Asleep.
Each basic Psychic Energy attached to your Psychic Pokémon provides PsychicPsychic Energy. You can't apply more than 1 Psychic Mirage Ability at a time.This attack's damage isn't affected by Weakness or Resistance.
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may discard an Energy from your opponent's Active Pokémon. If this Pokémon is your Active Pokémon and is Knocked Out by damage from an opponent's attack, you may discard an Energy from your opponent's Active Pokémon.This attack does 30 damage to 1 of your...