Switch 1 of your opponent's Benched Pokémon with his or her Active Pokémon.If the Defending Pokémon is a Darkness or Fairy Pokémon, it can't attack during your opponent's next turn.
If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10.If a Stadium is in play, this attack does 140 more damage. Then, discard that Stadium.
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), place 5 damage counters on the Attacking Pokémon.Discard a random card from your opponent's hand. Discard the top card of your opponent's deck.
Flip 4 coins. This attack does 30 damage for each heads.If you played a Supporter card that has "Team Rocket" in its name from your hand during this turn, this attack does 100 more damage.