The Defending Pokémon can't retreat during your opponent's next turn.You may do 80 more damage. If you do, this attack does 80 damage to 1 of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. This attack does 30 damage to the new Active Pokémon.Flip 2 coins. This attack does 100 damage for each heads.
The Defending Pokémon can't retreat during your opponent's next turn.You may do 80 more damage. If you do, this attack does 80 damage to 1 of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. This attack does 30 damage to the new Active Pokémon.Flip 2 coins. This attack does 100 damage for each heads.
As long as this Pokémon is in the Active Spot, your opponent's Active Pokémon can't retreat.If your opponent has a Stadium in play, discard it. If you discarded a Stadium in this way, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.