Once during your turn, you may switch your Active Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.This attack does 50 more damage for each Energy attached to your opponent's Active Pokémon.
During your opponent's next turn, the Defending Pokémon can't retreat.If this Pokémon has any damage counters on it, this attack can be used for Lightning.
Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.Shuffle any amount of Water Energy from your Pokémon into your deck. This attack does 40 damage for each card you shuffled into your deck in this way.
You must discard a Basic Lightning Energy from this Pokémon in order to use this Ability. Once during your turn, you may draw cards until you have 6 cards in your hand.
Return up to one target permanent card from your graveyard to your hand.Create a Clue token. (It's an artifact with ", Sacrifice this token: Draw a card.")
During your opponent's next turn, Energy can't be attached from your opponent's hand to the Defending Pokémon.Switch this Pokémon with 1 of your Benched Pokémon.
During your opponent's next turn, the Defending Pokémon can't retreat.If this Pokémon has any damage counters on it, this attack can be used for Lightning.