As long as this Pokémon is in the Active Spot, your opponent's Active Pokémon has no Abilities, except for Midnight Fluttering.Put 2 damage counters on your opponent's Benched Pokémon in any way you like.
Once during your turn, you may look at the top card of your deck. You may discard that card.Attach up to 2 Basic Energy cards from your discard pile to your Pokémon in any way you like.
If this Pokémon has no Energy attached, it has no Retreat Cost.Discard up to 5 Fire Energy from this Pokémon. This attack does 70 damage for each card you discarded in this way.
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), search your deck for up to 2 Pokémon that have "Koffing" in their name and put them onto your Bench. Then, shuffle your deck.
If this Pokémon has no Energy attached, it has no Retreat Cost.Discard up to 5 Fire Energy from this Pokémon. This attack does 70 damage for each card you discarded in this way.
Once during your turn, if this Pokémon has any Darkness Energy attached, you may move up to 3 damage counters from 1 of your Pokémon to 1 of your opponent's Pokémon.Your opponent's Active Pokémon is now Confused.