Your opponent can't play any Trainer cards (except for Supporter cards) from his or her hand during your opponent's next turn.Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. If that Pokémon already has damage counters on it, this attack does 60 damage instead. (Don't apply Weakness and Resistance for Benched Pokémon.)
Once during your turn (before your attack), you may flip a coin. If heads, remove 4 damage counters from 1 of your Pokémon. This power can't be used if Tangrowth is affected by a Special Condition.Search your discard pile for as many Grass Energy cards as you like and attach them to your Pokémon in any way you like.
Discard the top card of your deck. If that card is a basic Energy card, attach it to 1 of your Pokémon.Does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
You may have your opponent switch the Defending Pokémon with 1 or his or her Benched Pokémon.If the Defending Pokémon is Asleep, this attack does 40 damage plus 40 more damage. If the Defending Pokémon is not Asleep, that Pokémon is now Asleep.