Seznam produktů značky Scott Okumura

[3] U.S.S. Enterprise-D, Galaxy-Class

TRK#557#N
Whenever one or more charge counters are put on U.S.S. Enterprise-D for the first time each turn, exile the top card of your library. You may play that card this turn.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)7+ | Flying, vigilance

[rare] rare

Star Trek

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[3] U.S.S. Enterprise-D, Galaxy-Class - Foil

TRK#557#F
Whenever one or more charge counters are put on U.S.S. Enterprise-D for the first time each turn, exile the top card of your library. You may play that card this turn.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)7+ | Flying, vigilance

[rare] rare

Star Trek

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Deep Space 9
  • Nové

[9] Deep Space 9

TRK#556#N
When Deep Space 9 enters and at the beginning of your upkeep, exile the top four cards of your library. Put all permanent cards exiled this way onto the battlefield.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.)9+ | Creatures you control get +3/+3.

[mythic] mythic

Star Trek

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Deep Space 9 - Foil
  • Nové

[9] Deep Space 9 - Foil

TRK#556#F
When Deep Space 9 enters and at the beginning of your upkeep, exile the top four cards of your library. Put all permanent cards exiled this way onto the battlefield.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.)9+ | Creatures you control get +3/+3.

[mythic] mythic

Star Trek

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U.S.S. Discovery, at Black Alert
  • Nové

[3][G][G] U.S.S. Discovery, at Black Alert

TRK#554#N
Whenever U.S.S. Discovery enters or attacks, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)Station6+ | Flying

[rare] rare

Star Trek

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U.S.S. Discovery, at Black Alert - Foil
  • Nové

[3][G][G] U.S.S. Discovery, at Black Alert - Foil

TRK#554#F
Whenever U.S.S. Discovery enters or attacks, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)Station6+ | Flying

[rare] rare

Star Trek

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Borg Cube
  • Nové

[5][W][B] Borg Cube

TRK#555#N
Affinity for artifact creaturesWhenever this Spacecraft enters or attacks, assimilate a creature card exiled with it. If you can't, exile up to one target creature. (To assimilate a card, put it onto the battlefield under your control with a +1/+1 counter. It's a Borg artifact creature and loses all other creature types.)Station12+ | Artifact creatures...

[mythic] mythic

Star Trek

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Borg Cube - Foil
  • Nové

[5][W][B] Borg Cube - Foil

TRK#555#F
Affinity for artifact creaturesWhenever this Spacecraft enters or attacks, assimilate a creature card exiled with it. If you can't, exile up to one target creature. (To assimilate a card, put it onto the battlefield under your control with a +1/+1 counter. It's a Borg artifact creature and loses all other creature types.)Station12+ | Artifact creatures...

[mythic] mythic

Star Trek

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D-7 Battle Cruiser
  • Nové

[1][R] D-7 Battle Cruiser

TRK#553#N
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)3+ | At the beginning of combat on your turn, create a 2/1 red Klingon Warrior creature token with haste. Sacrifice it at the beginning of the next end step.8+ | Flying

[rare] rare

Star Trek

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D-7 Battle Cruiser - Foil
  • Nové

[1][R] D-7 Battle Cruiser - Foil

TRK#553#F
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)3+ | At the beginning of combat on your turn, create a 2/1 red Klingon Warrior creature token with haste. Sacrifice it at the beginning of the next end step.8+ | Flying

[rare] rare

Star Trek

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U.S.S. Enterprise-A, Free Spirit
  • Nové

[3][W][W] U.S.S. Enterprise-A, Free Spirit

TRK#550#N
Ward When U.S.S. Enterprise-A enters, create three 1/1 red Officer creature tokens.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.)6+ | Flying, lifelink

[mythic] mythic

Star Trek

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U.S.S. Enterprise-A, Free Spirit - Foil
  • Nové

[3][W][W] U.S.S. Enterprise-A, Free Spirit - Foil

TRK#550#F
Ward When U.S.S. Enterprise-A enters, create three 1/1 red Officer creature tokens.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.)6+ | Flying, lifelink

[mythic] mythic

Star Trek

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U.S.S. Reliant, From Hell's Heart
  • Nové

[2][B][B] U.S.S. Reliant, From Hell's Heart

TRK#552#N
Whenever U.S.S. Reliant enters or deals combat damage to a player, return target creature card with mana value 4 or less from your graveyard to the battlefield with a finality counter on it.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 10+.)10+...

[rare] rare

Star Trek

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U.S.S. Reliant, From Hell's Heart - Foil
  • Nové

[2][B][B] U.S.S. Reliant, From Hell's Heart - Foil

TRK#552#F
Whenever U.S.S. Reliant enters or deals combat damage to a player, return target creature card with mana value 4 or less from your graveyard to the battlefield with a finality counter on it.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 10+.)10+...

[rare] rare

Star Trek

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H.M.S. Bounty, Unlikely Timeship
  • Nové

[4][U] H.M.S. Bounty, Unlikely Timeship

TRK#551#N
When H.M.S. Bounty enters, you may search your library for a Whale card, reveal it, put it into your hand, then shuffle.Station8+ | FlyingWhenever H.M.S. Bounty deals combat damage to a player, draw a card. If you control a Whale and haven't begun an extra turn this game, take an extra turn after this one.

[rare] rare

Star Trek

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H.M.S. Bounty, Unlikely Timeship - Foil
  • Nové

[4][U] H.M.S. Bounty, Unlikely Timeship - Foil

TRK#551#F
When H.M.S. Bounty enters, you may search your library for a Whale card, reveal it, put it into your hand, then shuffle.Station8+ | FlyingWhenever H.M.S. Bounty deals combat damage to a player, draw a card. If you control a Whale and haven't begun an extra turn this game, take an extra turn after this one.

[rare] rare

Star Trek

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