As long as Octillery is your Active Pokémon, whenever the Defending Pokémon retreats, discard all Energy cards attached to the Defending Pokémon when it goes to the Bench.If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Search your deck for up to 3 cards that evolve from Eevee, show them to your opponent, and put them into your hand. Shuffle your deck afterward.Flip a coin. If heads, this attack does 10 damage plus 10 more damage.
Choose up to 2 of your opponent's Benched Pokémon. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) Onix can't attack during your next turn.
If the Defending Pokémon is an Evolved Pokémon, this attack does 20 damage plus 20 more damage.Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
As long as Wobbuffet is an Evolved Pokémon, your opponent pays Colorless more to retreat his or her Active Pokémon.Does 10 damage times the amount of Energy attached to Wobbuffet.Put 7 damage counters on the Defending Pokémon at the end of your opponent's next turn.
Before doing damage, count the remaining HP of the Defending Pokémon and Carnivine. If the Defending Pokémon has fewer remaining HP than Carnivine's, this attack does 60 damage instead.Flip a coin. If heads, the Defending Pokémon is now Paralyzed and discard an Energy card attached to the Defending Pokémon.
Once during your turn, when this Pokémon moves from your Bench to the Active Spot, you may move any amount of Fire Energy from your other Pokémon to it.During your next turn, this Pokémon can't use Heat Ray.
Once during your opponent's turn, when your opponent's Pokémon uses any Poké-Power, you may discard 2 cards from your hand and prevent all effects of that Poké-Power. (This counts as that Pokémon using its Poké-Power.) This power can't be used if Alakazam is affected by a Special Condition.During your opponent's next turn, any damage done to Alakazam by...