As long as this Pokémon is your Active Pokémon, whenever your opponent attaches an Energy card from their hand to 1 of their Pokémon, put 2 damage counters on that Pokémon.Discard all Energy from this Pokémon.
Search your deck for a Water Energy card and attach it to this Pokémon. Then, shuffle your deck.Put 3 Energy attached to this Pokémon into your hand. This attack does 180 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
During your next turn, Spit Up's base damage is 70 instead of 30, and Swallow's base damage is 60 instead of 20.After your attack, remove from Pelipper the number of damage counters equal to the damage you did to the Defending Pokémon. If Pelipper has fewer damage counters than that, remove all of them.
Search your deck for Omanyte, Kabuto, or any Basic Pokémon and put as many of them as you like onto your Bench. Shuffle your deck afterward. Treat the new Benched Pokémon as Basic Pokémon.Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Remove 2 damage counters from 1 of your Benched Pokémon.If you have Wormadam Sandy Cloak in play, the Defending Pokémon is now Burned, Confused, and Poisoned.
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may use this Ability. If you do, your opponent's Active Pokémon is now Confused and Poisoned.Flip a coin. If heads, this attack does 30 more damage.