Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.During your opponent's next turn, any damage done to Mareep by attacks is reduced by 10 (after applying Weakness and Resistance).
Basic Energy attached to your Basic Pokémon can't be discarded by effects of your opponent's attacks, Abilities, or Trainer cards.Flip a coin. If heads, this attack does 30 more damage.
Whenever an attack (including your own) does 40 or less damage to Shuckle (after applying Weakness and Resistance), reduce that damage to 10. (Any other effects of attacks still happen.) This power stops working while Shuckle is Asleep, Confused, or Paralyzed.Flip a coin. If heads, the Defending Pokémon is now Poisoned. It now takes 20 Poison damage...