If your opponent has 5 of more cards in his or her hand, any damage done to Pinsir by attacks is reduced by 30 (after applying Weakness and Resistance).Search your deck for a Pokémon that has δ on its card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
As long as Weezing is the Active Pokémon, put 1 damage counter on each of your opponent's Pokémon that has any Poké-Bodies between turns.Does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Flip 2 coins. For each heads, remove 1 damage counter from each of your Pokémon. If a Pokémon has fewer damage counters than the number of heads, remove all of them.Flip a coin. If heads, choose a Special Condition (Asleep, Burned, Confused, Paralyzed, or Poisoned). The Defending Pokémon is now affected by that Special Condition.
Once during your turn (before your attack), you may look at the top card of your deck. Put that card back on top of your deck, or discard that card. This power can't be used if Sableye is affected by a Special Condition.Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.