Once during your turn (before your attack), if Machamp is on your Bench, you may move all Fighting Energy attached to your Active Pokémon to Machamp. If you do, switch Machamp with your Active Pokémon.Discard a Special Energy card attached to the Defending Pokémon.Does 100 damage plus 10 more damage for each of your Benched Pokémon that has any damage...
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.Discard all Lightning Energy attached to this Pokémon. This attack does 100 damage to 1 of your opponent's Pokémon. (Don't apply Weakness or Resistance for Benched Pokémon.)
Each of your Pokémon that has any Darkness Energy attached to it has no Retreat Cost.Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Search your deck for a Grass Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.Does 30 more damage for each Prize card your opponent has taken.