During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 20 (before applying Weakness and Resistance).Flip a coin. If heads, this attack does 10 more damage.
Any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).Does 10 more damage for each Water Energy attached to this Pokémon.
Discard the top 5 cards of your deck. If any of those cards are Fighting Energy cards, attach them to this Pokémon.Does 20 more damage for each Fighting Energy attached to this Pokémon.
When you play this Pokémon from your hand onto your Bench during your turn, you may attach 2 Darkness Energy cards from your hand to it.Your opponent's Active Pokémon is now Asleep. Your opponent flips 2 coins instead of 1 between turns. If either of them is tails, that Pokémon is still Asleep.
Flip a coin. If heads, the Defending Pokémon is now Confused.This attack does 40 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)