Nowhere to Run

Nowhere to Run

Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
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Detaily produktu

Color
Black
Foil
Ne
Mana
[1][B]
Mana value
2
Rarity
[uncommon] uncommon
Reserved list
Ne
Set
Duskmourn: House of Horror
Type
Enchantment
Jodie Muir
DSK#111#N
1 ks
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