Before doing damage, count the remaining HP of the Defending Pokémon and Carnivine. If the Defending Pokémon has fewer remaining HP than Carnivine's, this attack does 60 damage instead.Flip a coin. If heads, the Defending Pokémon is now Paralyzed and discard an Energy card attached to the Defending Pokémon.
During your opponent's next turn, any damage done to Lucario by attacks is reduced by 20 (after applying Weakness and Resistance).This attack's damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon
As long as Luxray is your Active Pokémon, any damage done by an opponent's attack is reduced by 10 (before applying Weakness and Resistance).Flip a coin. If tails, Luxray does 40 damage to itself.
As long as Luxray is your Active Pokémon, any damage done by an opponent's attack is reduced by 10 (before applying Weakness and Resistance).Flip a coin. If tails, Luxray does 40 damage to itself.
During your opponent's next turn, any damage done to Lucario by attacks is reduced by 20 (after applying Weakness and Resistance).This attack's damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon
Does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)Flip 3 coins. This attack does 50 damage plus 20 more damage for each heads.
Once during your turn (before your attack), you may put Chansey from your hand onto Happiny (this counts as evolving Happiny) and remove all damage counters from Happiny.Remove 2 damage counters from 1 of your Pokémon.