At any time between turns, heal 10 damage from each of your Pokémon.Move as many Grass Energy attached to your Pokémon to your other Pokémon in any way you like.
As often as you like during your turn (before your attack), you may move a Metal Energy attached to 1 of your Pokémon to another of your Pokémon.Flip 2 coins. This attack does 80 damage times the number of heads.
Any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).Does 10 more damage for each Water Energy attached to this Pokémon.
The Defending Pokémon can't retreat during your opponent's next turn.Heal from this Pokémon the same amount of damage you did to the Defending Pokémon.
As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokémon to another of your Pokémon.Does 10 more damage for each Energy attached to the Defending Pokémon.