Generations
[Water] Gyarados
G1-23
This attack does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)Flip a coin for each Water Energy attached to this Pokémon. This attack does 30 more damage for each heads.
Rare
Generations
[Colorless] Snorlax
G1-58
If this Pokémon is Asleep, flip 2 coins instead of 1 between turns. If either of them is tails, this Pokémon is still Asleep.Heal 20 damage from this Pokémon. This Pokémon is now Asleep.
Rare
Generations
[Psychic] Wobbuffet
G1-RC11
As long as this Pokémon is your Active Pokémon, each Pokémon in play, in each player's hand, and in each player's discard pile has no Abilities (except for Psychic Pokémon).This attack does 10 more damage for each damage counter on your opponent's Active Pokémon.
Common
Generations
[Water] Cloyster - Reverse Holo
G1-20R
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed and discard an Energy attached to that Pokémon.Flip 5 coins. This attack does 30 damage times the number of heads.
Uncommon
Generations
[Colorless] Doduo - Reverse Holo
G1-55R
Flip 2 coins. This attack does 10 damage times the number of heads.Draw 2 cards.
Common
Generations
[Grass] Shroomish - Reverse Holo
G1-RC2R
Flip a coin. If heads, your opponent's Active Pokémon is now Confused.
Generations
Common
[Psychic] Wobbuffet - Reverse Holo
G1-RC11R
As long as this Pokémon is your Active Pokémon, each Pokémon in play, in each player's hand, and in each player's discard pile has no Abilities (except for Psychic Pokémon).This attack does 10 more damage for each damage counter on your opponent's Active Pokémon.
Generations
Common
[Fairy] Floette - Reverse Holo
G1-RC18R
This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Uncommon
Generations
[Colorless] Swablu - Reverse Holo
G1-RC23R
Heal 20 damage from 1 of your Pokémon.
Generations
Common
[Fairy] Floette
G1-RC18
This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Uncommon
Generations
[Psychic] Haunter
G1-34
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may leave both Active Pokémon Confused.Your opponent's Active Pokémon is now Poisoned. That Pokémon can't retreat during your opponent's next turn.
Uncommon
Generations