Whenever you attach an Energy card from your hand to this Pokémon, remove all Special Conditions from it.This attack does 40 more damage for each Water Energy attached to this Pokémon.
This attack does 20 damage to 1 of your opponent's Benched Pokémon for each damage counter on that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may have each player draw a card.Your opponent's Active Pokémon is now Confused.
As long as this Pokémon is in the Active Spot, each Supporter card in your opponent's hand has the effect "Draw 3 cards." (This happens instead of the card's usual effect.)You may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.
This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)During your next turn, this Pokémon can't attack.
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).You may put 2 Energy attached to your opponent's Active Pokémon into their hand.
Discard all Energy from this Pokémon, and this attack does 160 damage to 1 of your opponent's Pokémon V or Pokémon-GX. (Don't apply Weakness and Resistance for Benched Pokémon.)
Put this Pokémon into play only with the effect of Ninjask's Cast-Off Shell Ability. (When you are setting up to play, you cannot put it face down as your Active Pokémon or on your Bench.)Put damage counters on your opponent's Active Pokémon until its remaining HP is 10.
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may devolve 1 of your opponent's Benched evolved Pokémon by putting the highest Stage Evolution card on it into your opponent's hand.