When you control no Islands, sacrifice Seasinger.You may choose not to untap Seasinger during your untap step.: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.
Clockwork Steed enters with four +1/+0 counters on it.Clockwork Steed can't be blocked by artifact creatures.At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it., : Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater...
Clockwork Beast enters with seven +1/+0 counters on it.At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it., : Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate only during your upkeep.
First strike (This creature deals combat damage before creatures without first strike.)Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
You may choose not to untap Ice Floe during your untap step.: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.