Flip 2 coins. If either of them is heads, your opponent reveals their hand. For each heads, choose a card you find there and put it on the bottom of your opponent's deck in any order.
Until the end of your next turn, the Defending Pokémon's Weakness is now Darkness. (The amount of Weakness doesn't change.)Put 2 damage counters on your opponent's Pokémon in any way you like.
This attack does 30 damage to 1 of your opponent's Pokémon for each Darkness Energy attached to this Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. This attack does 40 damage to the new Active Pokémon.This Pokémon also does 20 damage to itself.