Astral Radiance
[Grass] Kricketune
SWSH10-10
Your Grass Pokémon in play, except any Kricketune, get +40 HP. You can't apply more than 1 Swelling Tune Ability at a time.
Uncommon
Astral Radiance
[Darkness] Thievul
SWSH10-104
If your opponent has 2 or fewer Prize cards remaining, whenever your opponent plays a Supporter card from their hand, prevent all effects of that card done to your Benched Pokémon V.
Rare
Astral Radiance
[Metal] Magnemite
SWSH10-105
Shuffle up to 3 Metal Energy cards from your discard pile into your deck.
Common
Astral Radiance
[Metal] Magneton
SWSH10-106
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
Uncommon
Astral Radiance
[Metal] Shieldon
SWSH10-109
Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.
Uncommon
Astral Radiance
[Metal] Bronzor
SWSH10-111
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Common
Astral Radiance
[Metal] Bronzong
SWSH10-112
Prevent all damage done to this Pokémon by attacks from your opponent's Fire Pokémon.
Uncommon
Astral Radiance