When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle.Crew 3
When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle.Crew 3
Flying, first strike, lifelinkCrew 3Cycling (, Discard this card: Draw a card.)When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
, , Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.)Cycling (, Discard this card: Draw a card.)When you cycle this card, Cats you control gain hexproof and indestructible until end of turn.
Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.Explosive Getaway deals 4 damage to each creature.
Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.Explosive Getaway deals 4 damage to each creature.
When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1.Vehicles you control have flying.Whenever one or more creatures you control with flying deal combat damage to a player, draw a card.
Each creature that's attacking one of your opponents has trample., : You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.
When this Vehicle enters, you gain 2 life.: Add one mana of any color.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)Sacrifice another creature: Surveil 1. Activate only once each turn.Max speed — Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)Sacrifice another creature: Surveil 1. Activate only once each turn.Max speed — Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token.
When this Vehicle enters, scry 1.Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it.Crew 1
Each creature that's attacking one of your opponents has trample., : You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.
Trample, hasteWhen this Vehicle enters, it becomes an artifact creature until end of turn.Crew 2, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.