When this Vehicle enters, exile target artifact or creature an opponent controls until this Vehicle leaves the battlefield.Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)Cycling (, Discard this card: Draw a card.)
When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature card in your graveyard. (To mill two cards, put the top two cards of your library into your graveyard.)
When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature card in your graveyard. (To mill two cards, put the top two cards of your library into your graveyard.)
Exhaust — : Put X +1/+1 counters on Sita Varma. Then you may have the base power and toughness of each other creature you control become equal to Sita Varma's power until end of turn. (Activate each exhaust ability only once.)
Whenever this creature attacks while saddled, it gains indestructible until end of turn. Untap all creatures you control.Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Whenever this creature attacks while saddled, it gains indestructible until end of turn. Untap all creatures you control.Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle.If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead.
When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle.If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead.
VigilanceWhenever you activate an exhaust ability, create a 1/1 colorless Thopter artifact creature token with flying.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
VigilanceWhenever you activate an exhaust ability, create a 1/1 colorless Thopter artifact creature token with flying.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
During turns other than yours, this Vehicle is an artifact creature.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
During turns other than yours, this Vehicle is an artifact creature.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
As this Vehicle enters, choose a creature type.Vehicle creatures you control are the chosen creature type in addition to their other types.Each creature you control of the chosen type other than this Vehicle gets +1/+1.Crew 3
During your turn, as long as you haven't activated an exhaust ability this turn, you may activate exhaust abilities as though they haven't been activated.Exhaust — : Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
During your turn, as long as you haven't activated an exhaust ability this turn, you may activate exhaust abilities as though they haven't been activated.Exhaust — : Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Menace, reachWhen this Vehicle enters, destroy target nonland permanent an opponent controls with mana value 4 or less.Crew 3Cycling (, Discard this card: Draw a card.)
Menace, reachWhen this Vehicle enters, destroy target nonland permanent an opponent controls with mana value 4 or less.Crew 3Cycling (, Discard this card: Draw a card.)