Ward—, Pay 2 life.Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.
As this Vehicle enters, choose a creature type.Vehicle creatures you control are the chosen creature type in addition to their other types.Each creature you control of the chosen type other than this Vehicle gets +1/+1.Crew 3
Indestructible, hasteStart your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.), : Target creature with power 2 or less can't be blocked this turn.Hazoret can't attack or block unless you have max speed.
Lifelink, ward When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card.
Double strikeProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top.
Double strikeProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.): Add .Max speed — : Add .
TrampleEach other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it.Crew 3
Other artifact creatures you control get +2/+2.Whenever this Vehicle attacks, return up to one target artifact card from your graveyard to the battlefield.Crew 6
Start your engines!Other Goblins you control have haste.At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able.Max Speed — : Add for each Goblin you control.
At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste.+2: You may sacrifice an artifact or discard a card. If you do, draw a card.+0: Create a 3/2 colorless Vehicle artifact token with crew 1.−7: You get an emblem with "Whenever an artifact you control...
TrampleCycling (, Discard this card: Draw a card.)When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
Mendicant Core's power is equal to the number of artifacts you control.Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)Max speed — Whenever you cast an artifact spell, you may pay . If you do, copy it. (The copy becomes a token.)
Bloodghast can't block.Bloodghast has haste as long as an opponent has 10 or less life.Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield.