+1: Create a 2/2 black Zombie creature token. Mill two cards.−3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.−7: Destroy all non-Zombie creatures.
Whenever you cast a spell, you get an amount of (energy counters) equal to the amount of mana spent to cast that spell., Pay fifty : Draw seven cards. You may cast any number of spells from your hand without paying their mana costs.
VigilanceWhen this creature enters, draw cards equal to the number of Zombies you control or the number of Zombie cards in your graveyard, whichever is greater.
Whenever an opponent activates an ability of a permanent that isn't a mana ability, you create a 1/1 white Zombie creature token. This ability triggers only once each turn.
First strikeWhen Combustible Gearhulk enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.
Whenever you cast an Artificer or artifact spell, you get (an energy counter).At the beginning of combat on your turn, you may pay . When you do, create a token that's a copy of target permanent you control, except it's a 5/5 artifact creature in addition to its other types and has haste. Sacrifice it at the beginning of the next end step.
LifelinkWhen Murderous Rider dies, put it on the bottom of its owner's library.Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
Landfall — Whenever a land you control enters, you get (two energy counters).You may pay eight rather than pay the mana cost for permanent spells you cast.
Destroy all creatures with power 3 or greater.Aftermath (Cast this spell only from your graveyard. Then exile it.)Return all creature cards with power 2 or less from your graveyard to your hand.
Whenever a permanent you control is put into a graveyard, you get (an energy counter)., Pay six : Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
: Add .: Put an hour counter on Midnight Clock.At the beginning of each upkeep, put an hour counter on Midnight Clock.When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.
Flying, hasteWhen this creature enters, you get (two energy counters). Then you may pay one or more . When you do, this creature deals that much damage to each other creature.