Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn.
Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control.
FlyingWhenever one or more Birds you control deal combat damage to a player, choose one —• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it.• Put a +1/+1 counter on each Bird you control.• Draw a card.
Vigilance, reachWhenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card.
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.)ReachWhen Scrapshooter enters, if the gift was promised, destroy target artifact or enchantment an opponent controls.
MenaceWhenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost.
TrampleWhen Hugs, Grisly Guardian enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards.You may play an additional land on each of your turns.
Deathtouch: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.)
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
MenaceOther Squirrels you control have menace.Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token., Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)FlyingAt the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.