When Excavating Anurid enters, you may sacrifice a land. If you do, draw a card.Threshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance.
When Excavating Anurid enters, you may sacrifice a land. If you do, draw a card.Threshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance.
Enchant creatureEnchanted creature gets +1/+1 and has flying.When a Ninja you control enters, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)Whenever Treetop Ambusher attacks, target creature you control gets +1/+1 until end of turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)Whenever Treetop Ambusher attacks, target creature you control gets +1/+1 until end of turn.
When Alpine Guide enters, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle.Alpine Guide attacks each combat if able.When Alpine Guide leaves the battlefield, sacrifice a Mountain.