If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Each player shuffles their hand and graveyard into their library, then draws seven cards.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)Sliver spells you cast have cascade.
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
+2: Creatures you control with flying get +1/+1 until end of turn.−3: Create a 4/4 white Angel creature token with flying and vigilance.−6: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."
When Ranger-Captain of Eos enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.Sacrifice Ranger-Captain of Eos: Your opponents can't cast noncreature spells this turn.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)Sliver spells you cast have cascade.
Equipped creature gets +2/+2 and has protection from white and from blue.Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)Equip
+1: Return up to one target land card from your graveyard to your hand.−1: Wrenn and Six deals 1 damage to any target.−7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.)
Protection from HumansPay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card., Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)