Choose two —• Each opponent sacrifices a creature of their choice.• Exile all opponents' graveyards.• Create a 1/1 white and black Spirit creature token with flying.• You gain 4 life.Entwine (Choose all if you pay the entwine cost.)
FlyingOnce during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
Equipped creature gets +2/+2 and has protection from black and from red.Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.Equip
Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder.At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)Whenever Mist-Syndicate Naga deals combat damage to a player, create a token that's a copy of Mist-Syndicate Naga.
+2: Creatures you control with flying get +1/+1 until end of turn.−3: Create a 4/4 white Angel creature token with flying and vigilance.−6: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."