Lifelink (Damage dealt by this creature also causes you to gain that much life.)When Basri's Acolyte enters, put a +1/+1 counter on each of up to two other target creatures you control.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)When Archfiend's Vessel enters, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.
Reach (This creature can block creatures with flying.)When Saurian Symbiote enters, choose one —• Put a +1/+1 counter on Saurian Symbiote.• Create a 1/1 green Saproling creature token.
When Wolfrider's Saddle enters, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.Equipped creature gets +1/+1 and can't be blocked by more than one creature.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. (A creature with first strike deals combat damage before creatures without first strike.)
Flying: Sunmane Pegasus gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)
Whenever another creature you control enters, Kruin Striker gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
As an additional cost to cast this spell, sacrifice a land.Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.