Twilight Masquerade
[Water] Palafin
SV6-60
Once during your turn, when this Pokémon moves from the Active Spot to the Bench, you may search your deck for a Palafin ex and switch it with this Pokémon. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon. If you switched a Pokémon in this way, put this card into your deck. Then,...
Uncommon
Twilight Masquerade
[Water] Iron Bundle
SV6-62
Switch this Pokémon with 1 of your Benched Pokémon. If you do, switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)
Uncommon
Twilight Masquerade
[Water] Walking Wake
SV6-63
Heal 20 damage from this Pokémon.Put up to 9 damage counters on this Pokémon. This attack does 20 damage for each damage counter you placed in this way.
Rare
Twilight Masquerade
7 Kč
[Lightning] Luxio
SV6-67
During your opponent's next turn, the Defending Pokémon can't retreat.
Common
Twilight Masquerade
[Lightning] Emolga
SV6-69
This attack also does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
Common
Twilight Masquerade
[Lightning] Bellibolt
SV6-74
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Uncommon
Twilight Masquerade
[Lightning] Kilowattrel
SV6-76
During your next turn, attacks used by this Pokémon do 120 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).Discard an Energy from this Pokémon.
Uncommon
Twilight Masquerade
[Psychic] Alakazam
SV6-82
Your opponent's Active Pokémon is now Confused. You may move any number of damage counters from your opponent's Pokémon to their other Pokémon in any way you like.This attack does 50 more damage for each Energy attached to your opponent's Active Pokémon.
Rare
Twilight Masquerade
[Psychic] Girafarig
SV6-83
This attack also does 10 damage to 1 of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Common
Twilight Masquerade