As often as you like during your turn, you may move a Fire Energy from 1 of your Benched Pokémon to your Active Pokémon.Your opponent's Active Pokémon is now Burned.
When 1 of your Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon, you may move a Lightning Energy from that Pokémon to this Pokémon.This Pokémon also does 50 damage to itself.
This attack does 10 damage for each Pokémon in your discard pile that has the United Wings attack to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Once during your turn, you may attach a Basic Psychic Energy card from your hand to 1 of your Benched Pokémon. If you attached Energy to a Pokémon in this way, draw 2 cards.