Flying: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.Storm (When you cast this spell, copy it for each spell cast before it this turn.)
, : Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Fiery Temper deals 3 damage to any target.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Choose one —• Target player discards a card.• Target creature gets +2/-1 until end of turn.• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Play with your hand revealed.If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
, Sacrifice a Wizard: Counter target spell.Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)