As long as this Pokémon is in the Active Spot, whenever you attach an Energy card from your hand to 1 of your Pokémon, heal 90 damage from that Pokémon.Draw 2 cards.
This attack also does 50 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)During your opponent's next turn, this Pokémon takes 60 less damage from attacks (after applying Weakness and Resistance).
Attacks used by your Hop's Pokémon do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). The effect of Extra Helpings doesn't stack.This Pokémon also does 80 damage to itself.
If you have the same number of cards in your hand as your opponent, ignore all Energy in the cost of Frightening Howl used by this Pokémon.Your opponent's Active Pokémon is now Confused.
Both Active Pokémon are now Asleep. During your next turn, attacks used by this Pokémon do 100 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).