At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs.
Job selectEquipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking."Abraxas — Equip
Whenever you cast a noncreature spell, surveil 1. (Look at the top card d of your library. You may put it into your graveyard.): Return this card from your graveyard to the battlefield transformed. Activate only as a sorcery.FlyingWhen Chaos dies, put it on the bottom of its owner's library.
Whenever you cast a noncreature spell, surveil 1. (Look at the top card d of your library. You may put it into your graveyard.): Return this card from your graveyard to the battlefield transformed. Activate only as a sorcery.FlyingWhen Chaos dies, put it on the bottom of its owner's library.
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)Equipped creature has "Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn" and is a Wizard in addition to its other types.Equip
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)Equipped creature has "Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn" and is a Wizard in addition to its other types.Equip
This creature can't be blocked except by three or more creatures.: Return this card from your graveyard to the battlefield tapped with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
This creature can't be blocked except by three or more creatures.: Return this card from your graveyard to the battlefield tapped with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
FlyingWhenever you cast a noncreature spell, if four or more mana was spent to cast it, "M.S. Prima Vista" becomes an artifact creature until end of turn.Crew 2
FlyingWhenever you cast a noncreature spell, if four or more mana was spent to cast it, "M.S. Prima Vista" becomes an artifact creature until end of turn.Crew 2
When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains lifelink and haste until end of turn.Whenever an opponent gains control of a permanent you control, create a Treasure token.
When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains lifelink and haste until end of turn.Whenever an opponent gains control of a permanent you control, create a Treasure token.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Aerial Blast — This creature deals 4 damage to target tapped creature an opponent controls.II, III — Slipstream — Another target creature you control gets +1/+0 and gains flying until end of turn.Flying
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Aerial Blast — This creature deals 4 damage to target tapped creature an opponent controls.II, III — Slipstream — Another target creature you control gets +1/+0 and gains flying until end of turn.Flying