When Celes enters, discard any number of cards, then draw that many cards plus one.Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put a +1/+1 counter on each creature you control.
Equipped creature gets +1/+1 for each color among permanents you control.As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.Equip
When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)Whenever you put one or more counters on a creature you don't control, draw a card.
Permanents you control gain indestructible until end of turn. If this spell was cast from exile, prevent all damage that would be dealt to you this turn.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever your commander enters or attacks, look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever your commander enters or attacks, look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
MenaceAvalanche of Sector 7's power is equal to the number of artifacts your opponents control.Whenever an opponent activates an ability of an artifact they control, Avalanche of Sector 7 deals 1 damage to that player.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Lightning — This creature deals 3 damage to each of up to two target creatures.II — Ice — Up to three target creatures can't block this turn.III — Fire — Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that...
Whenever an Equipment you control enters, you may draw a card.Metalcraft — Equipment you control have equip as long as you control three or more artifacts.
Partner with Alphinaud Leveilleur (When this creature enters, target player may put Alphinaud Leveilleur into their hand from their library, then shuffle.)First strikeDualcast — The second spell you cast each turn costs less to cast.
MenaceAssassins you control have menace.Whenever you attack with one or more legendary creatures, you may pay . If you do, return this card from your graveyard to the battlefield tapped and attacking.
Double strikeBlitz—, Discard a card. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)You may cast this card from your graveyard using its blitz ability.
MenaceWhen Siegfried enters, mill three cards. Then put X +1/+1 counters on Siegfried, where X is twice the number of creature cards in your graveyard.
Whenever you cast a noncreature spell, create a 1/1 blue Bird creature token with flying and vigilance.Whenever you attack with one or more Birds, scry 2.
TrampleAmarant Coral attacks each combat if able.No Mercy — Whenever Amarant Coral deals combat damage to an opponent, it deals that much damage to each other opponent.