DefenderWhenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them and transform Smoldering Egg.FlyingWhenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target.
TrampleWhen Primal Adversary enters, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.
Whenever a creature or enchantment you control enters this turn, draw a card.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Whenever a creature or enchantment you control enters this turn, draw a card.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.Daybound (If a player casts no spells during their own turn, it becomes night next turn.)At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.Nightbound (If a player...
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.Flashback
Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
: Add ., , Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Choose one —• Burn Down the House deals 5 damage to each creature and each planeswalker.• Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.
, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays .Disturb (You may cast this card from your graveyard transformed for its disturb cost.)FlyingNoncreature spells you control can't be countered.If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays .Disturb (You may cast this card from your graveyard transformed for its disturb cost.)FlyingNoncreature spells you control can't be countered.If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.